Let’s get Advanced – Make a Spring
Note: this tutorial is out of date. You can use the concepts from this tutorial combined with the up-to-date tutorials listed below: http://gamefroot.com/knowledgebase/move-it-physics-movement-and-the-constantly-loop/ http://gamefroot.com/knowledgebase/remotely-trigger-other-scripted-game-objects/ http://gamefroot.com/knowledgebase/use-a-time-delay-block-to-animate-a-game-object/ You can make some really cool things in Gamefroot’s Advanced Behavior Editor, and there are a few core blocks that you can use over and over again to make … Continue reading Let’s get Advanced – Make a Spring
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