Note: this tutorial is out of date. You can use concepts from this tutorial, plus updated ones listed below: http://gamefroot.com/knowledgebase/scripting-a-top-down-player-rpg-style/ http://gamefroot.com/knowledgebase/remotely-trigger-other-scripted-game-objects/ http://gamefroot.com/knowledgebase/get-over-here-setting-an-objects-position/ http://gamefroot.com/knowledgebase/crash-collision-detection/ The classic game “Snake” is fun because of it’s simplicity and replayability. You start out as a small snake made up of one or two blocks, and you grow longer each … Continue reading Let’s Make a Game: Snake
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