Beautiful and Free Game Assets from Glitch

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We’ve spent the past few days putting together the free game assets from Glitch and adding them to the Gamefroot Marketplace. The massively multiplayer game “Glitch” shutdown in 2012, and the developers have since released the game art for free. Thank you Tiny Speck for all these great assets!

Tiny Speck, Inc., the game’s developer, has relinquished its ownership of copyright over these 10,000+ assets in the hopes that they help others in their creative endeavours and build on Glitch’s legacy of simple fun, creativity and an appreciation for the preposterous. Go and make beautiful things.

You can find scenic backgrounds, tools, resources, collectibles, food, toys, furniture, and characters from Glitch all on the Gamefroot Marketplace for free.

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We hope you guys can make some interesting games using this excellent resource.

Go and make beautiful games!

 

-The Gamefroot Team

Gamefroot Game Creator 1.19 Release Notes

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Here’s another handy Gamefroot Update. We’ve released a bunch of Gamefroot features and fixes! Go to the level editor →

The most recent changes to Gamefroot in version 1.19 are:

  • Features:
    • Added the item variables popup for changing script variables on an item
    • Added the ability to drag to resize hitboxes in animation editor
    • Added the ability for users to send us a bug report from Help drop down
  • Fixes:
    • Reduced size of JavaScript files loading into level editor
    • Menu editor can now be accessed again

Continue reading “Gamefroot Game Creator 1.19 Release Notes”

Help us translate Gamefroot into your language!

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As Gamefroot gets more and more users from around the world, we’re finding an increasing amount of people who don’t speak English and need to use our game creation tools in their own language.

Are you fluent in a language other than English? Perhaps you can help us out! If you’d like to help translate Gamefroot into another language, please let us know in the comments section below, or on the Gamefroot Support site.