In Gamefroot, managing student accounts is easy. Everything you need is in the groups page, which is available from the Gamefroot level editor.
Classrooms and groups in Gamefroot look like this:
Create games, write interactive stories, and build animations!
In Gamefroot, managing student accounts is easy. Everything you need is in the groups page, which is available from the Gamefroot level editor.
Classrooms and groups in Gamefroot look like this:
Note: an updated version of this tutorial is here https://www.youtube.com/watch?v=9–P9NrO9zk
Gamefroot has always had built-in character behaviours so that anyone can quickly and easily make a platform game – but this can turn out to be very limiting if you’re not making a platformer. So in the latest version of Gamefroot, we’ve made it so that all game objects (including characters) start out with no built-in behaviours. This requires a script to be attached to them bring them to life, which will hopefully encourage you to try out the script editor and see what you can code – it really is a lot of fun! (Learn more about using the Script Editor here.)
If you’d prefer to just place some terrain and characters in your game and be able to play that straight away, here’s an easy solution for you.
Continue reading “Script your Characters to bring them to life!”
The Google Chrome Web Store is a great way to share and monetize your games. Now it’s easy to publish your game to the Google Chrome Web Store! There are a few steps you need to follow. Continue reading “Google Chrome Web Store Publishing”
Note: you can find an updated version of this tutorial here http://gamefroot.com/knowledgebase/hello-world-displaying-text/
Gamefroot’s Script Editor allows you to easily code instructions for anything in your game. We can create code as simple as making words pop up in our game that say “Hello world!”. Let’s get started.
Continue reading ““Hello, world!” – Easy coding with the Script Editor”
Gamefroot’s Script Editor has just been given a massive upgrade! This new version is now powered by Blockly – Google’s visual programming editor. Blockly is used by millions of people to help them learn how to code in Hour of Code educational events all over the world. And now you can learn how to use it in Gamefroot! Let’s start with the basics.
Continue reading “The New Gamefroot Script Editor – Powered by Google Blockly!”
Note: an updated version of this tutorial is here http://gamefroot.com/purchasing-asset-packs-from-the-marketplace/
Every game has to have assets! These are the images, animations, characters, terrain, items, buttons, sound effects, music, and scripts that are used to build your game. You can create your own assets, or you can grab an asset pack from the Marketplace. Most of them are free, and they can be used to quickly make a game. Here’s how:
Now you can conveniently upload animated sequences as a single ZIP file. Fire up the level editor to give it a try!
Continue reading “Gamefroot Game Creator 1.1.4 Release Notes”
Gamefroot allows you to use items of any size in your games, so let’s take a quick look at how you can make a game better with big items. Bigger is better!
By default Gamefroot already has a few larger items in the items palette. To make sure items don’t get picked up when the player touches them, place them on the BG items layer.
Note: this tutorial is out of date. Here’s an updated one: http://gamefroot.com/knowledgebase/animate-and-upload-your-own-character/
Animations in Gamefroot! Plus some snazzy UI upgrades. Try out our new Animation Editor (Beta)!
Keep reading to learn how…
Continue reading “Gamefroot Game Creator 1.1.3 Release Notes”
Gamefroot now supports Parallax Backgrounds – Play test it in this game!
Gamefroot version 1.7: