You may have noticed that your character or other game object was squished when you placed it into your level. This is because you’ve placed it in a Terrain Layer.
Don’t worry – just make sure you place game objects on a regular Layer (this applies to characters, or anything else interactive).
Terrain layers are a bit different to regular layers. Anything that is placed in a terrain layer will be resized to fit the terrain tilemap grid, and anything in that grid becomes solid and won’t move – this makes calculating collisions in your game far easier, and your game will run smoother.
Note: if the game object is animated, it will appear in terrain with the last frame from the last animation sequence (for characters this usually makes them appear as lying down).
If you want your game objects to become terrain, then place them in a terrain layer. Otherwise, place them in a regular layer.
cool can’t wheat
How to get rid of pop-up message saying “Game object has been converted to terrain.” I feel that really bother me. I prefer tile grid. You know as like pac-man version? Maze Explorer is what I make in retro pixels version and it stays in tile grid under control.
The pop up message is really really annoying. Is there anyway I could get rid of it?
Thanks
HI JOSHUA
my poop is green
That’s so Gross
trevor26
mu
hello
It is Quite an annoyance, BUt at the same time helpful.
This so cool I want to get a game out and the people will play it
ok…i can do it…..tell me how to DO it.
😛 pleaseeeee………:(
How do you change it???????