We’ve been working away over the past month to add some great features to the Gamefroot level editor that should make it more intuitive to use. Check it out for yourself!
The most recent changes to Gamefroot in version 1.15 are:
- Features:
- Properties panel in navigator displays properties of selected object
- Animation Editor Attributes tab allows changing image position and hitbox for each frame
- Sped things up by using scalable storage for level editor files
- Redesigned right-click context menu for better usability
- Notifications dropdown shows latest Gamefroot updates
- Game preview window has better close button and controls displayed
- Other small UI tweaks
- Fixes:
- Game thumbnails no longer appear black for games with parallax backgrounds
- Navigator can be hidden again
The Properties Panel makes it a whole lot easier to see and edit the properties of objects in your game. Just click on the Properties tool, and then click on a terrain tile, item, or character. The Properties panel (underneath Layers) will then display the properties of that object for you to adjust.
The Animation Editor now lets you set hitboxes for each frame of your animation. So if you have animations where a single hitbox just wont work, you can finally adjust the hitbox postition and size for each frame!
The old right-click context menu was confusing at times with the different options it displayed, so we’ve gone ahead and simplified it for you. Now it should be straightforward and clear which selections achieve which action.
And finally we’ve added in Notifications to the level editor. Hit that red button in the top-right corner of the level editor, and check out the latest Gamefroot updates.
Give us your feedback by posting comments below, or hit us up on Twitter, Facebook, and the support page – Your ideas could make it into the next version of the Gamefroot Game Creator!
Have fun!
– The Gamefroot Team
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