Gamefroot Game Creator 1.19 Release Notes

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Here’s another handy Gamefroot Update. We’ve released a bunch of Gamefroot features and fixes! Go to the level editor →

The most recent changes to Gamefroot in version 1.19 are:

  • Features:
    • Added the item variables popup for changing script variables on an item
    • Added the ability to drag to resize hitboxes in animation editor
    • Added the ability for users to send us a bug report from Help drop down
  • Fixes:
    • Reduced size of JavaScript files loading into level editor
    • Menu editor can now be accessed again

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Help us translate Gamefroot into your language!

around the world

As Gamefroot gets more and more users from around the world, we’re finding an increasing amount of people who don’t speak English and need to use our game creation tools in their own language.

Are you fluent in a language other than English? Perhaps you can help us out! If you’d like to help translate Gamefroot into another language, please let us know in the comments section below, or on the Gamefroot Support site.

Gamefroot Game Creator 1.15 Release Notes

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We’ve been working away over the past month to add some great features to the Gamefroot level editor that should make it more intuitive to use. Check it out for yourself!

The most recent changes to Gamefroot in version 1.15 are:

  • Features:
    • Properties panel in navigator displays properties of selected object
    • Animation Editor Attributes tab allows changing image position and hitbox for each frame
    • Sped things up by using scalable storage for level editor files
    • Redesigned right-click context menu for better usability
    • Notifications dropdown shows latest Gamefroot updates
    • Game preview window has better close button and controls displayed
    • Other small UI tweaks

 

  • Fixes:
    • Game thumbnails no longer appear black for games with parallax backgrounds
    • Navigator can be hidden again

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Let’s Make a Game: Snake

Note: this tutorial is out of date. You can use concepts from this tutorial, plus updated ones listed below:

 

snake

The classic game “Snake” is fun because of it’s simplicity and replayability. You start out as a small snake made up of one or two blocks, and you grow longer each time you eat something. You have to avoid colliding with yourself, which becomes progressively harder as your tail grows longer. The entire game only contains a few elements, but you can play it over and over – that makes it a perfect candidate for a “Let’s Make a Game” Tutorial!

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