NZ Histories Gamefroot + Interface 2021 competition

Imagine creating a dynamic and interactive kōrero game that uses the great stories and historic tales of New Zealand Aotearoa that tell us where we came from, how we are connected to each other and the lessons we have learned as we look back on our history.

This competition empowers your students to make an interactive story game themed around New Zealand Aotearoa histories. Your role as their teacher is to guide the students through this process and ensure the history behind their stories are authentic. 

Why interactive stories?

Creating an interactive story game provides students with a hands-on learning experience that connects multiple learning areas including literacy, history, social studies and digital technologies. 

The templates we’ve made available for students / ākonga are designed to be attractive to a range of teachers. If you’re a literacy teacher, a history teacher, a social studies teacher, or a digital technologies teacher this competition is for you! 

The more local the story the better. So if you’re based in Wellington your story might be about early WGTN trade routes, or even the famous Māori chief Te Rauparaha who would pull up to the Thistle Inn on his waka.

If you’re based in Rotorua you might want your students to write about all the geothermal activity or about how when Tutanekai visited the mainland he met Hinemoa. If you’re based in Canterbury you might want your students to write about local sporting heroes, your school values or maybe the earthquake of 2011. It’s up to you! 

If your students are going to include cultural contexts in their game, your local Mana Whenua are an excellent resource for keeping your histories authentic. It’s important that hitories are authentic and that you use reliable resources. 

How it works  

  • Students need a Gamefroot account
  • Login to Gamefroot and open the Interactive Fiction template on the Gamefroot user dashboard
  • Students need to work through and complete each step in the tutorial
  • Once students completed the tutorial, they have the knowledge needed to create their own unique interactive fiction game  

Entry Criteria

  • Games must be based on stories from New Zealand Aotearoa
  • This competition is best suited for students /  ākonga year 7 – 10 
  • Students / ākonga must be based in Aotearoa
  • Games that have been customised beyond the default template (with images and sound) will be ranked higher than those that have not
  • Games must be published on the Gamefroot site
  • The deadline for submission is Friday 1 October at 3pm (the last week of Term 3)

How to submit your entries 

Artist spotlight #1

Gamefroot is pleased to introduce Kings Vs. Pigs from our friends at Pixel Frog

Kings Vs. Pigs

It’s time to settle the age old question… Who would win? One king or swarms of pigs, all with detailed animations allowing them to hide in boxes, throw bombs and more! 

Battle King to Pig King, build awesome environments with beautiful tile brushes and decals! 

Make a fun and challenging level using the Kings Vs. Pigs pack. 

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Aotearoa 1840 – Code your own interactive timeline

The year is 2020. Here in New Zealand, year one of the new digital technologies learning area is upon us!

To help get the party started, Gamefroot has developed a new digital technologies learning resource to support future generations remember and learn about the 6th Feb 1840, Te Tiriti o Waitangi, and the events that surrounded it.

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Make a slingshot game like Angry Birds

Note: this tutorial is out of date. You can combine the concepts here with this tutorial: http://gamefroot.com/knowledgebase/pow-shooting-projectiles-missiles-bullets-lasers/

Angry Birds is one of the most popular mobile games ever made. It’s easy to see why – with it’s simple interface, bright cartoon visuals, fun physics simulations, and endless replayability, it keeps the player wanting to get just one more piggy knocked out. But you don’t need to be a big game studio to create your own game just like it.

preview-angry

Here’s what we’re going to create.

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Getting new assets from the Marketplace

Note: an updated version of this tutorial is here http://gamefroot.com/purchasing-asset-packs-from-the-marketplace/

 

Every game has to have assets! These are the images, animations, characters, terrain, items, buttons, sound effects, music, and scripts that are used to build your game. You can create your own assets, or you can grab an asset pack from the Marketplace. Most of them are free, and they can be used to quickly make a game. Here’s how:

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