COVID-19: Stop the Spread – Code your own virus simulation by Gamefroot

There are many contributing factors as to why a virus spreads. One of those factors is the human factor – Simply put, the more that people stay at home and keep a safe 2 metre distance from each other the slower the virus can spread in your community.

In ‘COVID-19: Stop the Spread’, you can modify the ‘Staying home’ factor. The activity illustrates how social distancing has a direct impact on how fast a virus like COVID-19 can spread.

Students and teachers will gain a small insight into virus science, the effects a virus can have on society, and at the same time level up their digital fluency skills.

On behalf of the team at Gamefroot, good luck out there! Keep your distance, wash your hands, never stop learning, and be well. 

How it works:

Open the COVID-19 resource in Gamefroot

1. Browse to Gamefroot (https://make.gamefroot.com)

2. Login / create an account from the Gamefroot Home page. This will take you to the Gamefroot Dashboard. From there you can open the resource, like so.

3. Click the Stop the Spread button to open the resource

4. This will open the activity in the online Gamefroot platform

5. Click ‘Play’ button to see the simulation unfold 

Modifying the spread factor

To modify the ‘virus spread’ in the simulation you need to edit the percentage of people that stay at home. …….

1. Right-click on the 0% for Staying home image, and click Edit script. You will notice that the default number for the community staying home is set to 0, which means nobody stays at home. You’re going to change that. 

2. Try changing the percentage of people to 50% by clicking on that 0 and typing in 50. Hit the X button in the top right to go back to the Editor. Save your changes and hit the Play button to see what happens.

Embracing your inner journalist

One of the features in Gamefroot’s COVID-19 resource is that you can write their own news scroller. News headlines will scroll by as the simulation progresses.

1. Right-click on the news ticker at the bottom of the game, and click Edit Script.

 2. Click on BREAKING NEWS and type your own news into that textfield. If you were in charge of the news, what would you want to tell people?

3. Click Play to run the simulation with your own news headlines. You can go back and add or change your news if you’d like.

Saving and previewing your work

When you’re happy with your changes hit the X button to close the script editor. This will ask you to save your work. This will take you back to the level editor. When you are back in the main editor you can hit the big orange play button at any time to to see your simulation unfold.

Aotearoa 1840 – Code your own interactive timeline

The year is 2020. Here in New Zealand, year one of the new digital technologies learning area is upon us!

To help get the party started, Gamefroot has developed a new digital technologies learning resource to support future generations remember and learn about the 6th Feb 1840, Te Tiriti o Waitangi, and the events that surrounded it.

The resource is a DIY interactive timeline builder for students, and adults that want to level up their local Aotearoa knowledge.

So how does it work? Users simply browse to cloud based platform Gamefroot, open a tutorial and follow some instructions. Users are guided to do a little research (we point users in the right direction), and fill in the timeline using visual coding.

Why is this awesome? Kids love digital technologies, they love games, and learning our history is important. This is a great way to engage with New Zealand history in a way that is relevant to 21st century learners.

Aotearoa 1840 has been inspired by the ‘Te Tiriti o Waitangi’ school journal made by The Ministry of Education. Users will find everything they need to complete each section of the timeline online: (http://instructionalseries.tki.org.nz/Instructional-Series/School-Journal-Story-Library/Te-Tiriti-o-Waitangi).

Every user that completes this activity will walk away with some important moments of Aotearoa’s history forever etched into their mind.

How to use Aotearoa 1840:

Login / Register on Gamefroot and open the Tutorials sidebar

Opening the tutorial sidebar in Gamefroot

Click on the Aotearoa 1860 tutorial to open the tutorial in Gamefroot

When you have the tutorial open, follow the instructions in the tutorial, guaranteed to level up your NZ histories and your digital technologies skills!

Make a slingshot game like Angry Birds

Note: this tutorial is out of date. You can combine the concepts here with this tutorial: http://gamefroot.com/knowledgebase/pow-shooting-projectiles-missiles-bullets-lasers/

Angry Birds is one of the most popular mobile games ever made. It’s easy to see why – with it’s simple interface, bright cartoon visuals, fun physics simulations, and endless replayability, it keeps the player wanting to get just one more piggy knocked out. But you don’t need to be a big game studio to create your own game just like it.

preview-angry

Here’s what we’re going to create.

Continue reading “Make a slingshot game like Angry Birds”

Getting new assets from the Marketplace

Note: an updated version of this tutorial is here http://gamefroot.com/purchasing-asset-packs-from-the-marketplace/

 

Every game has to have assets! These are the images, animations, characters, terrain, items, buttons, sound effects, music, and scripts that are used to build your game. You can create your own assets, or you can grab an asset pack from the Marketplace. Most of them are free, and they can be used to quickly make a game. Here’s how:

Continue reading “Getting new assets from the Marketplace”